If left unchecked, a single dedicated healer can provide thousands of points of 'free' hitpoints to an attacking push, making it virtually unstoppable.
This is exactly what the opponent wants; while you struggle to kill the Giant, the Healer is constantly undoing all your hard work.
The Golden Rule: Kill the Support First
The cardinal rule when facing a healing or shielding composition is to completely ignore the primary tank until the support is dead.
The most reliable way to achieve this is by using specific 'assassin' units, such as the Miner or the Bandit, which can bypass the frontline entirely.
- She heals her entire aura with every swing.
- Wait for the support to cross the bridge before dropping your assassin.
- A Zap removes a shield instantly, allowing your Mini P. If you have almost any issues regarding exactly where and also the best way to make use of tower rush, you can e-mail us on our own internet site. E.K.K.A to land a lethal blow.
Dealing with Clone and Rage Synergy
A cloned healer essentially doubles the healing output, turning the surrounding army into a literal immortal wall of hitpoints.
Hover your spell the moment you suspect a Clone play, and drop it the millisecond the blue cloning animation begins on their side of the map.
| Healer Category | Mechanic | Best Counter Strategy |
|---|---|---|
| Aura Healer | Heals herself and surrounding units every time she successfully lands a melee attack | Use flying units she cannot hit, or drop a high-DPS unit directly on her head to kill her before she swings |
| Instant Burst | Jumps onto a group of units, providing a massive, instant burst of healing | Place a cheap distraction unit (like skeletons) in its path to force it to trigger early, wasting the heal entirely |
Patience and Precision
Facing a massive, regenerating 'Elixir Golem' or 'Golem' push is one of the most stressful experiences in the game.
Once you learn to surgically remove the support structure of an enemy push, the most terrifying meta decks become trivial to defend.